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Tea TimeSelf-produced animation. Responsible for all aspects of Modeling, Rigging, Animation, Texturing, Lighting, and Rendering. Created with Maya |
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Real World CompositingModeled, textured, and rendered objects with Maya, combined and color-corrected with Nuke |
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Fantastic FantasmGroup Project with Tracy Kapp and Brett Angelillis. Responsible for modeling and rigging of several animated objects including: streetlights, telephone wires, fire hydrant, and a potted plant. Used hair systems for telephone poles, spring constraints for the wires, and nonlinear deformers for the hydrant and plant. Also in charge of modeling and texturing the houses, sidewalks, and various background details. Assisted Tracy Kapp with water droplet swarm and animated stray droplets. All tasks completed with Maya. |
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Kitchen SportsSelf-produced animation created with Maya. Used Maya's dynamics system to create interaction between the players, ball, and cups. |
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Jersey DinerModeled, textured, lit, and rendered all objects in scene with Maya |
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Dream MachineSelf-Produced Animation created with Maya. Used motion paths to drive both paint effects and the pen objects. Made scenery from sketchbook drawings. |





